Hydrone

About

Independent project
Motorola 2019
Summer internship

Tools

Rhino 3D
Keyshot

What might communication in the future look like?

For this independent intern project I was tasked with taking a look at where technology might go in the future. My research into trends led me to the conclusion that video will continue to be one of the predominant ways that we communicate with each other. The question then quickly became what might be an innovative or unusual way to capture video? This led to the development of "hydrone", an autonomous underwater drone. The design intent was to make it a friendly and playful drone that could be both your personal photographer and also a tool to explore your nearby waterbeds.

Researching trends

Video + nature = underwater drone?

I ideated around what an approachable drone that could fit into your day to day life might look like. Many underwater drones from the industry standard have a very specific utilitarian look and I wanted hydrone to stand out as more of a playful toy or companion.

Introducing hydrone

4 cameras. 360° capture

100% autonomous. 100% hands free

How it works

Hydrone utilizes a discrete propulsion system inspired by ocean life such as squids and octopi. The water is sucked up through the propeller, and then jets out of the multidirectional vents in order to give hydrone direction.

Always get the shot

Physical model!

A really exciting part of this project was that the team at Motorola generously had a real size model made for hydrone. I took some pictures to demonstrate dimensions and how you might be able to pack it for your next vacation!

HYD CV1

About

3 week project
Visualization class
Senior year

Tools

SolidWorks
Keyshot

Designing Hydrone's remote controller.

Our prompt for this project was to design an object that has interior electrical components and model them out in SolidWorks. The purpose was to learn how to create our designs around already existing components. I decided to make a remote controller for hydrone. It needed to match the brand language, and I wanted to think through what components might be needed for remote navigation.

Brand language expectations

This project required us to come up with and execute a concrete brand language. Since it needed to match hydrone, I wanted to incorporate the same color story. I also wanted to bring in soft, rounded corners that would emulate its playful and approachable aspects. One other design choice was wanting it to look almost like an ocean creature gliding through the water from certain angles.

User experience

I wanted to keep the interactions as simple as possible. The thumb sticks would direct the drone’s vertical and horizontal movements. There are two buttons on the top for off/on and Bluetooth connectivity. On the front, there are two buttons where you can either choose to take a picture or start/stop a video.

Explore remotely

Hydrone's simple interface would allow you to access it through your phone, but by using it in conjunction with the controller you could go fullscreen and enjoy the experience more seamlessly.

Hydrone

About

Independent intern project
Motorola 2019 Summer internship

Tools

Rhino 3D
Keyshot

What might communication in the future look like?

For this independent intern project I was tasked with taking a look at where technology might go in the future. My research into trends led me to the conclusion that video will continue to be one of the predominant ways that we communicate with each other. The question then quickly became what might be an innovative or unusual way to capture video? This led to the development of "hydrone", an autonomous underwater drone. The design intent was to make it a friendly and playful drone that could be both your personal photographer and also a tool to explore your nearby waterbeds.

What's trending?

Video + nature =
underwater drone?

I ideated around what an approachable drone that could fit into your day to day life might look like. Many underwater drones from the industry standard have a very specific utilitarian look and I wanted hydrone to stand out as more of a playful toy or companion.

Introducing Hydrone

4 cameras. 360° capture

Autonomous, hands free

How it works

Hydrone utilizes a discrete propulsion system inspired by ocean life such as squids and octopi. The water is sucked up through the propeller, and then jets out of the multidirectional vents in order to give hydrone direction.

Always get the shot

Always get the shot

Physical model!

A really exciting part of this project was that the team at Motorola generously had a real size model made for hydrone. I took some pictures to demonstrate dimensions and how you might be able to pack it for your next vacation!

HYD CV1

About

3 week project
Senior year visualization class

Tools

SolidWorks
Keyshot

Designing Hydrone's remote controller.

Our prompt for this project was to design an object that has interior electrical components and model them out in SolidWorks. The purpose was to learn how to create our designs around already existing components. I decided to make a remote controller for hydrone. I wanted it to match the brand language, and I wanted to think through what components might be needed to navigate it remotely.

Brand language expectations

One of our tasks for this project was to come up with and execute a concrete brand language. Since it needed to match hydrone, I wanted to incorporate the same color story. I also wanted to bring in soft, rounded corners that would emulate the playful and approachable aspects of hydrone. One other design choice was wanting it to look almost like an ocean creature gliding through the water from certain angles.

User experience

I wanted to keep the interactions as simple as possible. The thumb sticks would direct the drone’s vertical and horizontal movements. There are two buttons on the top for off/on and Bluetooth connectivity. On the front, there are two buttons where you can either choose to take a picture or make a video.

Explore remotely

Hydrone's simple interface would allow you to access it through your phone, but by using it in conjunction with the controller you could go fullscreen and enjoy the experience more seamlessly.